Aurelie
Aurelie is the culmination of my first year in 3D Computer Animation. Through this project, I learned the character production pipeline, from concept to modelling, to retopology, to rigging, to texturing, to rendering.








Aurelie is the culmination of my first year in 3D Computer Animation. Through this project, I learned the character production pipeline, from concept to modelling, to retopology, to rigging, to texturing, to rendering.